Sciweavers

115 search results - page 14 / 23
» ai 2003
Sort
View
AIIA
2003
Springer
15 years 2 months ago
Combining Intelligent Agents and Animation
This paper reviews FreeWill and other AI architectures that have contributed to the ideas, which underlie it. “FreeWill” proposes and implements a cognitive architecture design...
Adam Szarowicz, Peter Forte
FCT
2003
Springer
15 years 2 months ago
Operations Preserving Recognizable Languages
Abstract. Given a subset S of N, filtering a word a0a1 · · · an by S consists in deleting the letters ai such that i is not in S. By a natural generalization, denote by L[S], w...
Jean Berstel, Luc Boasson, Olivier Carton, Bruno P...
ACL
2008
14 years 11 months ago
Exploiting N-best Hypotheses for SMT Self-Enhancement
Word and n-gram posterior probabilities estimated on N-best hypotheses have been used to improve the performance of statistical machine translation (SMT) in a rescoring framework....
Boxing Chen, Min Zhang, AiTi Aw, Haizhou Li
GAMEON
2003
14 years 11 months ago
A Multiplayer Case Based Story Engine
This paper describes the development of an expert casebased character director system which dynamically generates and controls a story, which is played out in a multiplayer networ...
Chris Fairclough, Padraig Cunningham
IJCAI
2003
14 years 11 months ago
Local-Effect Games
We present a new class of games, local-effect games (LEGs), which exploit structure in a different way from other compact game representations studied in AI. We show both theoreti...
Kevin Leyton-Brown, Moshe Tennenholtz