— In this paper, coevolution is used to evolve Artificial Neural Networks (ANN) which evaluate board positions of a two player zero-sum game (The Virus Game). The coevolved neura...
Abstract— This paper introduces quantitative measurements/metrics of qualitative entertainment features within interactive playgrounds inspired by computer games and proposes art...
Georgios N. Yannakakis, Henrik Hautop Lund, John H...
This paper is concerned with the problem of intrinsically assigning meaning to the signals responsible for autonomic responses in a system. Without an associated cognitive system,...
Martin Randles, A. Taleb-Bendiab, Philip Miseldine
We consider pragmatic issues in applying constraint-based theories (such as that developed for data exchange) to a variety of problems. We identify disconnects between theoreticia...
—It is proposed that the creation of Artificial General Intelligence (AGI) at the human level and ultimately beyond is a problem addressable via integrating computer science algo...