Sciweavers

1396 search results - page 156 / 280
» aim 2006
Sort
View
PUC
2010
121views more  PUC 2010»
14 years 11 months ago
Expressing and interpreting emotional movements in social games with robots
This paper provides a framework for recording, analyzing and modeling of 3 dimensional emotional movements for embodied game applications. To foster embodied interaction, we need i...
Emilia I. Barakova, Tino Lourens
112
Voted
PUC
2010
122views more  PUC 2010»
14 years 11 months ago
What is happening now? Detection of activities of daily living from simple visual features
We propose and investigate a paradigm for activity recognition, distinguishing the ‘on-going activity’ recognition task (OGA) from that addressing ‘complete activities’ (C...
Bruno Lepri, Nadia Mana, Alessandro Cappelletti, F...
QUESTA
2010
131views more  QUESTA 2010»
14 years 11 months ago
Asymptotically optimal parallel resource assignment with interference
Motivated by scheduling in cellular wireless networks and resource allocation in computer systems, we study a service facility with two classes of users having heterogeneous servi...
Maaike Verloop, R. Núñez Queija
98
Voted
IS
2010
14 years 10 months ago
Building concepts for AI agents using information theoretic Co-clustering
Abstract--High level conceptual thought seems to be at the basis of the impressive human cognitive ability, and AI researchers aim to replicate this ability in artificial agents. C...
Jason R. Chen
108
Voted
ACL
2006
15 years 2 months ago
Re-Usable Tools for Precision Machine Translation
The LOGON MT demonstrator assembles independently valuable general-purpose NLP components into a machine translation pipeline that capitalizes on output quality. The demonstrator ...
Jan Tore Lønning, Stephan Oepen