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AI
2006
Springer
15 years 1 months ago
On the Quality and Quantity of Random Decisions in Stochastic Local Search for SAT
Stochastic local search (SLS) methods are underlying some of the best-performing algorithms for certain types of SAT instances, both from an empirical as well as from a theoretical...
Dave A. D. Tompkins, Holger H. Hoos
AI
2006
Springer
14 years 9 months ago
Controlled generation of hard and easy Bayesian networks: Impact on maximal clique size in tree clustering
This article presents and analyzes algorithms that systematically generate random Bayesian networks of varying difficulty levels, with respect to inference using tree clustering. ...
Ole J. Mengshoel, David C. Wilkins, Dan Roth
AI
2006
Springer
14 years 9 months ago
On the computational complexity of coalitional resource games
We study Coalitional Resource Games (CRGs), a variation of Qualitative Coalitional Games (QCGs) in which each agent is endowed with a set of resources, and the ability of a coalit...
Michael Wooldridge, Paul E. Dunne
AI
2006
Springer
15 years 1 months ago
Satisfaction Equilibrium: Achieving Cooperation in Incomplete Information Games
So far, most equilibrium concepts in game theory require that the rewards and actions of the other agents are known and/or observed by all agents. However, in real life problems, a...
Stéphane Ross, Brahim Chaib-draa
AIS
2006
Springer
14 years 9 months ago
Developing methods to understand discourse and workspace in distributed computer-mediated interaction
This paper presents on-going research towards understanding the discourse and workspace in computer mediated interactions. More specifically we present the development of a series...
Renate Fruchter, Humberto Cavallin