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CIG
2006
IEEE
15 years 3 months ago
A Coevolutionary Model for The Virus Game
— In this paper, coevolution is used to evolve Artificial Neural Networks (ANN) which evaluate board positions of a two player zero-sum game (The Virus Game). The coevolved neura...
Peter I. Cowling, M. H. Naveed, M. A. Hossain
CIG
2006
IEEE
15 years 3 months ago
Modeling Children's Entertainment in the Playware Playground
Abstract— This paper introduces quantitative measurements/metrics of qualitative entertainment features within interactive playgrounds inspired by computer games and proposes art...
Georgios N. Yannakakis, Henrik Hautop Lund, John H...
ICAS
2006
IEEE
136views Robotics» more  ICAS 2006»
15 years 3 months ago
Addressing the Signal Grounding Problem for Autonomic Systems
This paper is concerned with the problem of intrinsically assigning meaning to the signals responsible for autonomic responses in a system. Without an associated cognitive system,...
Martin Randles, A. Taleb-Bendiab, Philip Miseldine
ICDE
2006
IEEE
122views Database» more  ICDE 2006»
15 years 3 months ago
Pragmatics and Open Problems for Inter-schema Constraint Theory
We consider pragmatic issues in applying constraint-based theories (such as that developed for data exchange) to a variety of problems. We identify disconnects between theoreticia...
Arnon Rosenthal, Leonard J. Seligman
IJCNN
2006
IEEE
15 years 3 months ago
Patterns, Hypergraphs and Embodied General Intelligence
—It is proposed that the creation of Artificial General Intelligence (AGI) at the human level and ultimately beyond is a problem addressable via integrating computer science algo...
Ben Goertzel