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ISMAR
2005
IEEE
15 years 11 months ago
A Mediated Reality Environment Using a Loose and Sketchy Rendering Technique
In this poster, we present sketchy-ar-us, a modified, realtime version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl
ISVC
2005
Springer
15 years 11 months ago
Real-Time Video Annotations for Augmented Reality
Augmented reality (AR) provides an intuitive user interface to present information in the context of the real world. A common application is to overlay screen-aligned annotations f...
Edward Rosten, Gerhard Reitmayr, Tom Drummond
167
Voted
ISWC
2005
IEEE
15 years 11 months ago
Pictorial Depth Cues for Outdoor Augmented Reality
This paper presents and evaluates a set of pictorial depth cues for far-field outdoor mobile augmented reality (AR). We examine the problem of accurately placing virtual annotatio...
Jason Wither, Tobias Höllerer
ATS
2005
IEEE
56views Hardware» more  ATS 2005»
15 years 11 months ago
Investigations of Faulty DRAM Behavior Using Electrical Simulation Versus an Analytical Approach
Abstract: Fabrication process improvements and technology scaling results in modifications in the characteristics and in the behavior of manufactured memory chips, which also modi...
Zaid Al-Ars, Said Hamdioui, Jörg E. Vollrath
ISMAR
2005
IEEE
15 years 11 months ago
ARVino - Outdoor Augmented Reality Visualisation of Viticulture GIS Data
This paper describes the combination of two technologies, augmented reality and GIS, to provide a new way to visualise viticulture GIS data using outdoor mobile computers. Viticul...
Gary R. King, Wayne Piekarski, Bruce H. Thomas