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ATAL
2004
Springer
15 years 3 months ago
Coordinating Multiple Concurrent Negotiations
To secure good deals, an agent may engage in multiple concurrent negotiations for a particular good or service. However for this to be effective, the agent needs to carefully coor...
Thuc Duong Nguyen, Nicholas R. Jennings
ATAL
2004
Springer
15 years 3 months ago
Towards Supporting Psychologically Plausible Variability in Agent-Based Human Modelling
We describe the initial steps in developing an agentbased cognitive architecture designed to support psychologically plausible human variability. The new architecture, COJACK, is ...
Emma Norling, Frank E. Ritter
ATAL
2004
Springer
15 years 3 months ago
Run the GAMUT: A Comprehensive Approach to Evaluating Game-Theoretic Algorithms
We present GAMUT1 , a suite of game generators designed for testing game-theoretic algorithms. We explain why such a generator is necessary, offer a way of visualizing relationshi...
Eugene Nudelman, Jennifer Wortman, Yoav Shoham, Ke...
ATAL
2004
Springer
15 years 3 months ago
Preferences in Game Logics
We introduce a Game Logic with Preferences (GLP), which makes it possible to reason about how information or assumptions about the preferences of other players can be used by agen...
Sieuwert van Otterloo, Wiebe van der Hoek, Michael...
ATAL
2004
Springer
15 years 3 months ago
Demonstrating Social Error Recovery with AgentFactory
In real world applications, agents - be they software agents or autonomous robots - inevitably face erroneous situations that have not been planned for. Re-planning can sometimes ...
Robert J. Ross, Rem W. Collier, Gregory M. P. O'Ha...