Virtual Institutions are Virtual Worlds with normative regulation of participants’ interactions. This paradigm is based on normative multiagent systems and is technologically su...
We present and analyze coalitional affinity games, a family of hedonic games that explicitly model the value that an agent receives from being associated with other agents. We pro...
This paper puts forward a normative framework for computational societies which enables the handling of incomplete knowledge about normative relations. In particular, attempts to p...
In this paper, an event-centric commodity trading simulation powered by the multiagent framework is presented. The purpose of this simulation platform is for training novice trade...
Trust is a crucial basis for interactions among parties in large, open systems. Yet, the scale and dynamism of such systems make it infeasible for each party to have a direct basi...