Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Recent surveys have shown that the majority of websites are not accessible. Despite legal obligations and the importance of the internet for disabled people, most websites fail to...
Previous studies on usability of crowded graphical interfaces that are full of widgets like menus, buttons, palette-tools etc, have shown evidence that they create a fertile envir...
Eye-tracking research is increasingly used to supplement usability tests in both commercial and academic practice. However, while there has been research into links between eyetra...
We seek to close the gap between software engineering (SE) and human-computer interaction (HCI) by indicating interdisciplinary interfaces throughout the different phases of SE an...
Thomas Memmel, Fredrik Gundelsweiler, Harald Reite...