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CE
2007
133views more  CE 2007»
14 years 12 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims
IJCV
2006
121views more  IJCV 2006»
14 years 12 months ago
Feature-Based Sequence-to-Sequence Matching
This paper studies the problem of matching two unsynchronized video sequences of the same dynamic scene, recorded by different stationary uncalibrated video cameras. The matching i...
Yaron Caspi, Denis Simakov, Michal Irani
IPL
2006
110views more  IPL 2006»
14 years 11 months ago
Variationally universal hashing
The strongest well-known measure for the quality of a universal hash-function family H is its being -strongly universal, which measures, for randomly chosen h H, one's inabi...
Ted Krovetz, Phillip Rogaway
IVC
2006
187views more  IVC 2006»
14 years 11 months ago
Dynamics of facial expression extracted automatically from video
We present a systematic comparison of machine learning methods applied to the problem of fully automatic recognition of facial expressions, including AdaBoost, support vector mach...
Gwen Littlewort, Marian Stewart Bartlett, Ian R. F...
JAL
2006
101views more  JAL 2006»
14 years 11 months ago
Semi-matchings for bipartite graphs and load balancing
We consider the problem of fairly matching the left-hand vertices of a bipartite graph to the right-hand vertices. We refer to this problem as the optimal semimatching problem; it...
Nicholas J. A. Harvey, Richard E. Ladner, Lá...
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