The traditional representations of games using the extensive form or the strategic (normal) form obscure much of the structure that is present in real-world games. In this paper, ...
This paper presents approaches of incorporating subdivision techniques in the rendering process for computer-generated line drawings. A new method for accelerating silhouette dete...
We present a heuristic approach to the geometric motion planning problem with the aim to quickly solve intuitively simple problems. It is based on a divide-and-conquer path search...
Random walk simulation is employed in many experimental algorithmic applications. Efficient execution on modern computer architectures demands that the random walk be implemented t...
Ilya Safro, Paul D. Hovland, Jaewook Shin, Michell...
Regression testing can be systematically applied at the software architecture level in order to reduce the cost of retesting modified systems, and also to assess the regression t...