Sciweavers

8499 search results - page 95 / 1700
» cans 2009
Sort
View
110
Voted
CSCWD
2009
Springer
15 years 7 months ago
E-Breaker: Flexible, distributed environment for collaborative authoring
This paper presents a system called E-Breaker for supporting small and medium size group authoring of any kind of documents following a regular structure. The system supports a de...
Nelson Baloian, Francisco Claude, Roberto Konow, S...
IFIP
2009
Springer
15 years 7 months ago
Applied Quantitative Information Flow and Statistical Databases
We firstly describe an algebraic structure which serves as solid basis to quantitatively reason about information flows. We demonstrate how programs in form of partition of state...
Jonathan Heusser, Pasquale Malacaria
93
Voted
AIIDE
2009
15 years 1 months ago
Supporting Dialogue Generation for Story-Based Games
Providing compelling, realistic, immersive game worlds is one of the major goals in modern game design. The presence of unique and interesting dialogue for all of the characters i...
Christopher Michael Kerr, Duane Szafron
105
Voted
CRIWG
2009
15 years 1 months ago
Enacting Collaboration via Storytelling in Second Life
This work presents a collaborative educational game, Time2Play, developed in Second Life, which allows the creation of stories in a collaborative fashion, offering a new form of ex...
Andréia R. Pereira, Katia Cánepa, Vi...
74
Voted
ACL
2009
14 years 10 months ago
Capturing Salience with a Trainable Cache Model for Zero-anaphora Resolution
This paper explores how to apply the notion of caching introduced by Walker (1996) to the task of zero-anaphora resolution. We propose a machine learning-based implementation of a...
Ryu Iida, Kentaro Inui, Yuji Matsumoto