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CVPR
2011
IEEE
15 years 1 months ago
From 3D Scene Geometry to Human Workspace
We present a human-centric paradigm for scene understanding. Our approach goes beyond estimating 3D scene geometry and predicts the “workspace” of a human which is represented...
Abhinav Gupta, Scott Satkin, Alyosha Efros, Martia...
CVPR
2011
IEEE
15 years 1 months ago
Total Variation for Cyclic Structures
We introduce a novel type of total variation regularizer, TVS1 , for cyclic structures such as angles or hue values. The method handles the periodicity of values in a simple and c...
Evgeny Strekalovskiy, Daniel Cremers
CVPR
2011
IEEE
15 years 1 months ago
Multiview Specular Stereo Reconstruction of Large Mirror Surfaces
In deflectometry, the shape of mirror objects is recovered from distorted images of a calibrated scene. While remarkably high accuracies are achievable, state-of-the-art methods ...
Jonathan Balzer, Sebastian Hoefer, Juergen Beyerer
AAMAS
2011
Springer
15 years 16 days ago
Multi-agent role allocation: issues, approaches, and multiple perspectives
In cooperative multi-agent systems, roles are used as a design concept when creating large systems, they are known to facilitate specialization of agents, and they can help to redu...
Adam Campbell, Annie S. Wu
AOSD
2011
ACM
15 years 16 days ago
Reducing combinatorics in testing product lines
A Software Product Line (SPL) is a family of programs where each program is defined by a unique combination of features. Testing or checking properties of an SPL is hard as it ma...
Chang Hwan Peter Kim, Don S. Batory, Sarfraz Khurs...