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CVPR
2011
IEEE
14 years 9 months ago
From 3D Scene Geometry to Human Workspace
We present a human-centric paradigm for scene understanding. Our approach goes beyond estimating 3D scene geometry and predicts the “workspace” of a human which is represented...
Abhinav Gupta, Scott Satkin, Alyosha Efros, Martia...
CVPR
2011
IEEE
14 years 9 months ago
Total Variation for Cyclic Structures
We introduce a novel type of total variation regularizer, TVS1 , for cyclic structures such as angles or hue values. The method handles the periodicity of values in a simple and c...
Evgeny Strekalovskiy, Daniel Cremers
CVPR
2011
IEEE
14 years 9 months ago
Multiview Specular Stereo Reconstruction of Large Mirror Surfaces
In deflectometry, the shape of mirror objects is recovered from distorted images of a calibrated scene. While remarkably high accuracies are achievable, state-of-the-art methods ...
Jonathan Balzer, Sebastian Hoefer, Juergen Beyerer
AAMAS
2011
Springer
14 years 8 months ago
Multi-agent role allocation: issues, approaches, and multiple perspectives
In cooperative multi-agent systems, roles are used as a design concept when creating large systems, they are known to facilitate specialization of agents, and they can help to redu...
Adam Campbell, Annie S. Wu
AOSD
2011
ACM
14 years 8 months ago
Reducing combinatorics in testing product lines
A Software Product Line (SPL) is a family of programs where each program is defined by a unique combination of features. Testing or checking properties of an SPL is hard as it ma...
Chang Hwan Peter Kim, Don S. Batory, Sarfraz Khurs...