The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
In recent years, interval constraint-based solvers have shown their ability to efficiently solve challenging non-linear real constraint problems. However, most of the working syst...
Abstract. Cancer spread is a non-deterministic dynamic process. As a consequence, the design of an assistant system for the diagnosis and prognosis of the extent of a cancer should...
In recent years auctions have become more and more important in the field of multiagent systems as useful mechanisms for resource allocation and task assignment. In many cases the...
: Other work has shown that adaptive learning can be highly successful in developing programs which are able to play games at a level similar to human players and, in some cases, e...