Although graphical human modeling has been a long sought subject in computer graphics, when it comes to dealing with real-time applications, it raises a number of unique requireme...
This paper aims to study how to gain the consistency of the state in a DVE (Distributed Virtual Environment) with lag, under the condition of peer-to-peer architecture. That is, w...
There is an increased dominance of intra-die process variations, creating a need for an accurate and fast statistical timing analysis. Most of the recent proposed approaches assum...
New portable consumer embedded devices must execute multimedia and wireless network applications that demand extensive memory footprint. Moreover, they must heavily rely on Dynami...
David Atienza, Stylianos Mamagkakis, Francky Catth...
In this paper, we propose a methodology for partitioning and mapping computational intensive applications in reconfigurable hardware blocks of different granularity. A generic hyb...
Michalis D. Galanis, Athanasios Milidonis, George ...