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77
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CGF
2004
74views more  CGF 2004»
14 years 10 months ago
VOTS: VOlume doTS as a Point-Based Representation of Volumetric Data
We present Volume dots (Vots), a new primitive for volumetric data modelling, processing, and rendering. Vots are a point-based representation of volumetric data. An individual Vo...
Sören Grimm, Stefan Bruckner, Armin Kanitsar,...
108
Voted
CGF
2002
145views more  CGF 2002»
14 years 10 months ago
Local Physical Models for Interactive Character Animation
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...
CGF
2008
177views more  CGF 2008»
14 years 10 months ago
Expressive Facial Gestures From Motion Capture Data
Human facial gestures often exhibit such natural stochastic variations as how often the eyes blink, how often the eyebrows and the nose twitch, and how the head moves while speaki...
Eunjung Ju, Jehee Lee
92
Voted
CGF
2008
165views more  CGF 2008»
14 years 10 months ago
GPU-based Fast Ray Casting for a Large Number of Metaballs
Metaballs are implicit surfaces widely used to model curved objects, represented by the isosurface of a density field defined by a set of points. Recently, the results of particle...
Yoshihiro Kanamori, Zoltan Szego, Tomoyuki Nishita
CGF
2008
103views more  CGF 2008»
14 years 10 months ago
Image-based Shaving
Many categories of objects, such as human faces, can be naturally viewed as a composition of several different layers. For example, a bearded face with glasses can be decomposed i...
Minh Hoai Nguyen, Jean-François Lalonde, Al...