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CGF
1999
128views more  CGF 1999»
14 years 9 months ago
Creating Architectural Models from Images
We present methods for creating 3D graphical models of scenes from a limited numbers of images, i.e. one or two, in situations where no scene co-ordinate measurements are availabl...
David Liebowitz, Antonio Criminisi, Andrew Zisserm...
CGF
1999
91views more  CGF 1999»
14 years 9 months ago
Efficient and Handy Texture Mapping on 3D Surfaces
There has been a rapid technical progress in three-dimensional (3D) computer graphics. But gathering surface and texture data is yet a laborious task. This paper addresses the pro...
Kenji Matsushita, Toyohisa Kaneko
CGF
1999
79views more  CGF 1999»
14 years 9 months ago
Stochastic Iteration for Non-diffuse Global Illumination
This paper presents a single-pass, view-dependent method to solve the rendering equation, using a stochastic iterational scheme where the transport operator is selected randomly i...
László Szirmay-Kalos
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CGF
1999
86views more  CGF 1999»
14 years 9 months ago
Generalized View-Dependent Simplification
We propose a technique for performing view-dependent geometry and topology simplifications for level-of-detailbased renderings of large models. The algorithm proceeds by preproces...
Jihad El-Sana, Amitabh Varshney
CGF
1999
81views more  CGF 1999»
14 years 9 months ago
Multi-layered impostors for accelerated rendering
This paper describes the successful combination of pre-generated and dynamically updated image-based representations to accelerate the visualization of complex virtual environment...
Xavier Décoret, François X. Sillion,...