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CGF
1999
98views more  CGF 1999»
14 years 9 months ago
Interactive Mechanical Design Variation for Haptics and CAD
A fast design variation technique for mechanical systems is presented. It is used to interactively optimize mechanical characteristics while "self-assembling" or satisfy...
Donald D. Nelson, Elaine Cohen
CGF
1999
98views more  CGF 1999»
14 years 9 months ago
Multiresolution Curve and Surface Representation: Reversing Subdivision Rules by Least-Squares Data Fitting
This work explores how three techniques for defining and representing curves and surfaces can be related efficiently. The techniques are subdivision, least-squares data fitting, a...
Faramarz F. Samavati, Richard M. Bartels
CGF
1999
126views more  CGF 1999»
14 years 9 months ago
A Shrink Wrapping Approach to Remeshing Polygonal Surfaces
Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
Leif Kobbelt, Jens Vorsatz, Ulf Labsik, Hans-Peter...
CGF
1999
159views more  CGF 1999»
14 years 9 months ago
Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids
Direct volume rendering based on projective methods works by projecting, in visibility order, the polyhedral cells of a mesh onto the image plane, and incrementally compositing th...
João Comba, James T. Klosowski, Nelson L. M...
CGF
1999
79views more  CGF 1999»
14 years 9 months ago
A Practical Analysis of Clustering Strategies for Hierarchical Radiosity
The calculation of radiant energy balance in complex scenes has been made possible by hierarchical radiosity methods based on clustering mechanisms. Although clustering offers an ...
Jean-Marc Hasenfratz, Cyrille Damez, Franço...