Sciweavers

50 search results - page 5 / 10
» cgf 2005
Sort
View
CGF
2005
121views more  CGF 2005»
14 years 11 months ago
Efficient Rendering of Local Subsurface Scattering
A novel approach is presented to efficiently render local subsurface scattering effects. We introduce an importance sampling scheme for a practical subsurface scattering model. It...
Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Va...
CGF
2005
101views more  CGF 2005»
14 years 11 months ago
Modeling Color Properties of Tiled Displays
The concept of tiled displays can be successful only if such displays are made to look like a single display perceptually. The two issues that need to be solved to achieve this go...
Aditi Majumder, M. Gopi
CGF
2005
116views more  CGF 2005»
14 years 11 months ago
RenderBots-Multi-Agent Systems for Direct Image Generation
The term stroke-based rendering collectively describes techniques where images are generated from elements that are usually larger than a pixel. These techniques lend themselves w...
Stefan Schlechtweg, Tobias Germer, Thomas Strothot...
CGF
2005
78views more  CGF 2005»
14 years 11 months ago
The Occlusion Camera
We introduce the occlusion camera: a non-pinhole camera with 3D distorted rays. Some of the rays sample surfaces that are occluded in the reference view, while the rest sample vis...
Chunhui Mei, Voicu Popescu, Elisha Sacks
CGF
2005
170views more  CGF 2005»
14 years 11 months ago
Structure Recovery via Hybrid Variational Surface Approximation
Aiming at robust surface structure recovery, we extend the powerful optimization technique of variational shape approximation by allowing for several different primitives to repre...
Jianhua Wu, Leif Kobbelt