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69
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CGF
1998
121views more  CGF 1998»
14 years 10 months ago
Emotion Editing using Finite Elements
This paper describes the prototype of a facial expression editor. In contrast to existing systems the presented editor takes advantage of both medical data for the simulation and ...
Rolf M. Koch, Markus H. Gross, Albert Bosshard
97
Voted
CGF
1998
116views more  CGF 1998»
14 years 10 months ago
A Light Hierarchy for Fast Rendering of Scenes with Many Lights
We introduce a new data structure in the form of a light hierarchy for efficiently ray-tracing scenes with many light sources. An octree is constructed with the point light sourc...
Eric Paquette, Pierre Poulin, George Drettakis
78
Voted
CGF
1998
110views more  CGF 1998»
14 years 10 months ago
Optical Flow Rendering
This paper proposes a new approach to image-based rendering that generates an image viewed from an arbitrary camera position and orientation by rendering optical flows extracted ...
Tae-Joon Park, Seungyong Lee, Sung Yong Shin
84
Voted
CGF
1998
127views more  CGF 1998»
14 years 10 months ago
Getting Rid of Links in Hierarchical Radiosity
Hierarchical radiosity with clustering has positioned itself as one of the most efficient algorithms for computing global illumination in non-trivial environments. However, using...
Marc Stamminger, Hartmut Schirmacher, Philipp Slus...
96
Voted
CGF
1999
159views more  CGF 1999»
14 years 10 months ago
Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids
Direct volume rendering based on projective methods works by projecting, in visibility order, the polyhedral cells of a mesh onto the image plane, and incrementally compositing th...
João Comba, James T. Klosowski, Nelson L. M...