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CGF
2008
140views more  CGF 2008»
14 years 10 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
CGF
2008
201views more  CGF 2008»
14 years 10 months ago
Fluid in Video: Augmenting Real Video with Simulated Fluids
We present a technique for coupling simulated fluid phenomena that interact with real dynamic scenes captured as a binocular video sequence. We first process the binocular video s...
Vivek Kwatra, Philippos Mordohai, Rahul Narain, Sa...
CGF
2008
142views more  CGF 2008»
14 years 10 months ago
Visualizing Genome Expression and Regulatory Network Dynamics in Genomic and Metabolic Context
DNA microarrays are used to measure the expression levels of thousands of genes simultaneously. In a time series experiment, the gene expressions are measured as a function of tim...
Michel A. Westenberg, Sacha A. F. T. van Hijum, Os...
CGF
2008
156views more  CGF 2008»
14 years 10 months ago
Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
CGF
2008
100views more  CGF 2008»
14 years 10 months ago
Density Displays for Data Stream Monitoring
In many business applications, large data workloads such as sales figures or process performance measures need to be monitored in real-time. The data analysts want to catch proble...
Ming C. Hao, Daniel A. Keim, Umeshwar Dayal, Danie...