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CHI
2004
ACM
15 years 4 months ago
From mental effort to perceived usability: transforming experiences into summary assessments
In many cases, practitioners and researchers of HumanComputer Interaction and Usability Engineering rely on users' subjective product quality assessments. Such an assessment ...
Marc Hassenzahl, Nina Sandweg
CHI
2004
ACM
15 years 11 months ago
Professional usability in open source projects: GNOME, OpenOffice.org, NetBeans
Working as a usability professional in the open source arena is a challenging task. The decentralized and engineering-driven approach of open source projects can be at odds with c...
Calum Benson, Jiri Mzourek, Matthias Müller-P...
CHI
2004
ACM
15 years 11 months ago
Non-visual information display using tactons
This paper describes a novel form of display using tactile output. Tactons, or tactile icons, are structured tactile messages that can be used to communicate message to users non-...
Stephen A. Brewster, Lorna M. Brown
CHI
2004
ACM
15 years 11 months ago
Social interaction in 'there'
Persistent online environments, such as multi-player games, exhibit a complex social organisation. These environments often feature large social groupings and elaborate cooperativ...
Barry Brown, Marek Bell
CHI
2004
ACM
15 years 11 months ago
Connecting with the absent presence: pervasive technology use and effects on community
This research investigates how the pervasive use of technology by an individual in the physical presence of group members affects community level. When technology use occurs, the ...
Lisa Kleinman