This paper analyses the stages and circumstances for immersion based on quantitative and qualitative feedback from 563 people who took part in a three week long public trial of a ...
Ben J. C. Clayton, Erik Geelhoed, Josephine Reid, ...
Listening to music on personal, digital devices while mobile is an enjoyable, everyday activity. We explore a scheme for exploiting this practice to immerse listeners in navigatio...
Nigel Warren, Matt Jones, Steve Jones, David Bainb...
We introduce a browser evaluation test (BET), and describe a trial run application of the test. BET is a method for assessing meeting browser performance using the number of obser...
Pierre Wellner, Mike Flynn, Simon Tucker, Steve Wh...
Guessability is essential for symbolic input, in which users enter gestures or keywords to indicate characters or commands, or rely on labels or icons to access features. We prese...
Jacob O. Wobbrock, Htet Htet Aung, Brandon Rothroc...
We designed a peripheral notification visualization called "Info-Lotus". The Info-Lotus is an aesthetically pleasing visualization that offers users a "glance-able&...