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GLOBECOM
2009
IEEE
15 years 2 months ago
Tame Pool-Based Pairwise Key Predistribution for Large-Scale Sensor Networks
Many existing pairwise key establishment in sensor networks were developed based on the polynomial-based method. However, this method cannot offer the basic authentication function...
Yen-Hua Liao, Chin-Laung Lei, Ai-Nung Wang, Wen-Ch...
HCI
2009
14 years 8 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg
HCI
2009
14 years 8 months ago
Impact on Performance and Process by a Social Annotation System: A Social Reading Experiment
Social annotation systems such as SparTag.us and del.icio.us have been designed to encourage individual reading and marking behaviors that, when shared, accumulate to build collect...
Les Nelson, Gregorio Convertino, Peter Pirolli, Li...
ICASSP
2009
IEEE
14 years 8 months ago
On perfect channel identifiability of semiblind ML detection of orthogonal space-time block coded OFDM
This paper considers maximum-likelihood (ML) detection of orthogonal space-time block coded OFDM (OSTBC-OFDM) systems without channel state information. Our previous work has show...
Tsung-Hui Chang, Wing-Kin Ma, Chuan-Yuan Huang, Ch...
ICCAD
2009
IEEE
154views Hardware» more  ICCAD 2009»
14 years 8 months ago
Pad assignment for die-stacking System-in-Package design
Wire bonding is the most popular method to connect signals between dies in System-in-Package (SiP) design nowadays. Pad assignment, which assigns inter-die signals to die pads so ...
Yu-Chen Lin, Wai-Kei Mak, Chris Chu, Ting-Chi Wang