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CHI
2010
ACM
15 years 5 months ago
Usability and strength in click-based graphical passwords
Click-based graphical passwords have attractive usability properties, such as cueing and good memorability. However, image size and number of click-points in each password signifi...
Elizabeth Stobert
CHI
2010
ACM
14 years 11 months ago
Critical gameplay: software studies in computer gameplay
The computer game software with which we interact on a daily basis not only entertains us, it trains us into specific patterns. Critical Gameplay is a design practice which endeav...
Lindsay Grace
66
Voted
CHI
2010
ACM
15 years 5 months ago
Lightweight selective availability in instant messaging
Selective availability in instant messaging can improve connectiveness while at the same time keeping disruption low. In this paper we report on an experience sampling study of se...
Mirko Fetter, Julian Seifert, Tom Gross
CHI
2010
ACM
15 years 5 months ago
Video microblogging: your 12 seconds of fame
Microblogging is a recently popular phenomenon and with the increasing trend for video cameras to be built into mobile phones, a new type of microblogging has entered the arena of...
Nis Bornoe, Louise Barkhuus
CHI
2010
ACM
15 years 5 months ago
MotionBeam: designing for movement with handheld projectors
In this paper we present a novel interaction metaphor for handheld projectors we label MotionBeam. We detail a number of interaction techniques that utilize the physical movement ...
Karl D. D. Willis, Ivan Poupyrev