Sciweavers

243 search results - page 28 / 49
» chi 2011
Sort
View
CHI
2011
ACM
14 years 1 months ago
Placing a value on aesthetics in online casual games
Game designers frequently invest in aesthetic improvements such as music, sound effects, and animations. However, their exact value for attracting and retaining players remains un...
Erik Andersen, Yun-En Liu, Rich Snider, Roy Szeto,...
CHI
2011
ACM
14 years 1 months ago
Homebrew databases: complexities of everyday information management in nonprofit organizations
Many people manage a complex assortment of digital information in their lives. Volunteer coordinators at nonprofit organizations are no exception; they collectively manage informa...
Amy Voida, Ellie Harmon, Ban Al-Ani
CHI
2011
ACM
14 years 1 months ago
Places in spaces: common ground in virtual worlds
Virtual worlds can allow conversational participants to achieve common ground in situations where the information volume and need for clarification is low. We argue in favor of th...
N. Sadat Shami, Thomas Erickson, Wendy A. Kellogg,...
CHI
2011
ACM
14 years 1 months ago
Pinstripe: eyes-free continuous input on interactive clothing
We present Pinstripe, a textile user interface element for eyes-free, continuous value input on smart garments that uses pinching and rolling a piece of cloth between your finger...
Thorsten Karrer, Moritz Wittenhagen, Leonhard Lich...
CHI
2011
ACM
14 years 1 months ago
Fit4life: the design of a persuasive technology promoting healthy behavior and ideal weight
This is a critical design paper offering a possible scenario of use intended to provoke reflection about values and politics of design in persuasive computing. We describe the des...
Stephen Purpura, Victoria Schwanda, Kaiton William...