Half the world’s population is expected to live in urban areas by 2020. The high human density and changes in peoples’ consumption habits result in an everincreasing amount of...
Inbal Reif, Florian Alt, Juan David Hincapié...
Cross-species computer applications have a history of blended science and humor, despite the real potential for improving the canine-human bond. New activities available to humans...
Chadwick A. Wingrave, Jeremy Rose, Todd Langston, ...
This paper illustrates our preliminary studies of new interactive tools that support the generation of sequential art for entertainment, learning and scientific discourse. In the ...
Duncan Rowland, Dan Porter, Mel Gibson, Kevin Walk...
Storytelling and sharing family histories are important parts of what it means to "be" a family. Based on results from a study on intergenerational communication over a ...
We present Energy Life a system utilizing wireless sensors, mobile and ambient interfaces that turn energy consumers into active players. Energy Life participants play through dif...