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HUC
2010
Springer
15 years 2 months ago
Propinquity: exploring embodied gameplay
Consumer game platforms are realizing Ubicomp's vision of seamless, sensor-based, embodied interaction with computation. Here we present Propinquity, a full-body dancing/figh...
Amanda Williams, Lynn Hughes, Bart Simon
155
Voted
CROSSROADS
2010
14 years 11 months ago
Massive multiplayer human computation for fun, money, and survival
Crowdsourcing is an effective tool to solve hard tasks. By bringing 100,000s of people to work on simple tasks that only humans can do, we can go far beyond traditional models of ...
Lukas Biewald
CEC
2010
IEEE
15 years 5 months ago
A novel framework to elucidate core classes in a dataset
In this paper we present an original framework to extract representative groups from a dataset, and we validate it over a novel case study. The framework specifies the application ...
Daniele Soria, Jonathan M. Garibaldi
DOCENG
2010
ACM
15 years 5 months ago
Glyph extraction from historic document images
This paper is about the reproduction of ancient texts with vectorised fonts. While for OCR only recognition rates count, a reproduction process does not necessarily require the re...
Lothar Meyer-Lerbs, Arne Schuldt, Björn Gottf...
WSDM
2010
ACM
210views Data Mining» more  WSDM 2010»
16 years 2 months ago
Towards Recency Ranking in Web Search
In web search, recency ranking refers to ranking documents by relevance which takes freshness into account. In this paper, we propose a retrieval system which automatically detect...
Anlei Dong, Yi Chang, Zhaohui Zheng, Gilad Mishne,...