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98
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AINA
2005
IEEE
15 years 6 months ago
Scalable Collision Detection for Massively Multiplayer Online Games
We describe approaches for satisfying the real-time collision detection requirements of distributed virtual environments. We assume a distributed virtual environment is deployed u...
Graham Morgan, Kier Storey
104
Voted
LCN
2005
IEEE
15 years 6 months ago
Design and Evaluation of a High Performance Parallel File System
In this paper we propose a high performance parallel file system over iSCSI (iPVFS) for cluster computing. iPVFS provides a cost-effective solution for heterogeneous cluster envi...
Li Ou, Xubin (Ben) He
PADS
2005
ACM
15 years 6 months ago
XTW, A Parallel and Distributed Logic Simulator
— In this paper, a new event scheduling mechanism XEQ and a new rollback procedure rb-messages are proposed for use in optimistic logic simulation. We incorporate both of these t...
Qing Xu 0004, Carl Tropper
134
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WWW
2005
ACM
15 years 6 months ago
X-warehouse: building query pattern-driven data
In this paper, we propose an approach to materialize XML data warehouses based on the frequent query patterns discovered from historical queries issued by users. The schemas of in...
Ji Zhang, Wei Wang, Han Liu, Sheng Zhang
CIVR
2005
Springer
133views Image Analysis» more  CIVR 2005»
15 years 6 months ago
Hot Event Detection and Summarization by Graph Modeling and Matching
This paper proposes a new approach for hot event detection and summarization of news videos. The approach is mainly based on two graph algorithms: optimal matching (OM) and normali...
Yuxin Peng, Chong-Wah Ngo