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SIGECOM
2006
ACM
115views ECommerce» more  SIGECOM 2006»
15 years 10 months ago
Multi-attribute coalitional games
We study coalitional games where the value of cooperation among the agents are solely determined by the attributes the agents possess, with no assumption as to how these attribute...
Samuel Ieong, Yoav Shoham
IIHMSP
2006
IEEE
180views Multimedia» more  IIHMSP 2006»
15 years 10 months ago
Fast H.264/AVC Inter-Mode Decision with RDC Optimization
A complexity-constrained inter-mode decision algorithm for H.264/AVC video coding is developed using a rate-distortioncomplexity (RDC) optimization framework in this work. The pro...
Yu Hu, Qing Li, Siwei Ma, C. C. Jay Kuo
VTC
2006
IEEE
15 years 10 months ago
Soft Detection with Linear Precoding for Spatial Multiplexing Systems
— We present a precoded reduced-complexity soft detection (PRCSD) algorithm for spatial multiplexing systems. The linear operations at both transmit and receive sides based on co...
Yong Li, Jaekyun Moon
SMI
2006
IEEE
111views Image Analysis» more  SMI 2006»
15 years 10 months ago
A Fast Particle System Framework for Interactive Implicit Modeling
In this paper, we present a controllable, fast and efficient particle system framework for skeletal implicit surfaces defined by the BlobTree model. We propose efficient algori...
Eric Galin, Rémi Allègre, Samir Akko...
ECCC
2006
109views more  ECCC 2006»
15 years 4 months ago
How to rank with few errors: A PTAS for Weighted Feedback Arc Set on Tournaments
Suppose you ran a chess tournament, everybody played everybody, and you wanted to use the results to rank everybody. Unless you were really lucky, the results would not be acyclic...
Claire Kenyon-Mathieu, Warren Schudy