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SCESM
2006
ACM
238views Algorithms» more  SCESM 2006»
15 years 3 months ago
Nobody's perfect: interactive synthesis from parametrized real-time scenarios
As technical systems keep growing more complex and sophisticated, designing software for the safety-critical coordination between their components becomes increasingly difficult....
Holger Giese, Stefan Henkler, Martin Hirsch, Flori...
SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
15 years 3 months ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm
SIGMETRICS
2006
ACM
174views Hardware» more  SIGMETRICS 2006»
15 years 3 months ago
Understanding the management of client perceived response time
Understanding and managing the response time of web services is of key importance as dependence on the World Wide Web continues to grow. We present Remote Latency-based Management...
David P. Olshefski, Jason Nieh
VRST
2006
ACM
15 years 3 months ago
Spatial input device structure and bimanual object manipulation in virtual environments
Complex 3D interaction tasks require the manipulation of a large number of input parameters. Spatial input devices can be constructed such that their structure reflects the task ...
Arjen van Rhijn, Jurriaan D. Mulder
WS
2006
ACM
15 years 3 months ago
Modeling Ad-hoc rushing attack in a negligibility-based security framework
In this paper, we propose a formal notion of network security for ad hoc networks. We adopt a probabilistic security framework, that is, security is defined by a polynomially bou...
Jiejun Kong, Xiaoyan Hong, Mario Gerla