Finding, counting and/or listing triangles (three vertices with three edges) in massive graphs are natural fundamental problems, which received recently much attention because of ...
Modeling is a severe bottleneck for computer graphics applications. Manual modeling is time consuming and fails to capture the complexity of real world scenes. Automated modeling b...
: Software practitioners recognise the importance of realistic estimates of effort for the successful management of software projects, the Web being no exception. Estimates are nec...
This workshop explores the territory of `value-centred HCI' with the intention of freeing us from the tricky complexity of this topic and the multiple meanings of the words `...
David J. Gilmore, Gilbert Cockton, Elizabeth F. Ch...
A probabilistic algorithm is presented for finding a basis of the root space of a linearized polynomial L(x) = t i=0 Lixqi over Fqn . The expected time complexity of the presented ...