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VISUALIZATION
2000
IEEE
15 years 9 months ago
Four-dimensional non-linear ray tracing as a visualization tool for gravitational physics
In this paper, general relativistic ray tracing is presented as a tool for gravitational physics. It is shown how standard three-dimensional ray tracing can be extended to allow f...
Daniel Weiskopf
127
Voted
VR
2000
IEEE
125views Virtual Reality» more  VR 2000»
15 years 9 months ago
Immersive Planar Display using Roughly Aligned Projectors
When a projector is oblique with respect to a planar displaysurface, it creates keystoning and the projected imageis distorted. We present a rendering technique to display perspec...
Ramesh Raskar
VR
2000
IEEE
112views Virtual Reality» more  VR 2000»
15 years 9 months ago
Interactive Stereoscopic Rendering of Voxel-based Terrain
We present an interactive stereoscopic rendering algorithm of voxel-based terrain. It provides unambiguous depth information of a terrain scene by generating perspective images fo...
Ming Wan, Nan Zhang 0011, Arie E. Kaufman, Huamin ...
137
Voted
WCRE
2000
IEEE
15 years 9 months ago
GXL: Toward a Standard Exchange Format
This paper describes ongoing work toward the development of a standard software exchange format (SEF), for exchanging information among tools that analyze computer programs. A par...
Richard C. Holt, Andreas Winter, Andy Schürr
151
Voted
APL
2000
ACM
15 years 9 months ago
High-level object oriented programming with array technology
Although classical object-oriented programming languages provide high-level modeling capacities t data type, inheritance etc.), they remain low-level when it comes to data manipul...
Philippe Mougin