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SIGGRAPH
2000
ACM
15 years 9 months ago
Displaced subdivision surfaces
In this paper we introduce a new surface representation, the displaced subdivision surface. It represents a detailed surface model as a scalar-valued displacement over a smooth do...
Aaron W. F. Lee, Henry P. Moreton, Hugues Hoppe
SIGGRAPH
2000
ACM
15 years 9 months ago
Toward a psychophysically-based light reflection model for image synthesis
In this paper we introduce a new light reflection model for image synthesis based on experimental studies of surface gloss perception. To develop the model, we’ve conducted two ...
Fabio Pellacini, James A. Ferwerda, Donald P. Gree...
123
Voted
SIGGRAPH
2000
ACM
15 years 9 months ago
Lapped textures
We present a method for creating texture over an arbitrary surface mesh using an example 2D texture. The approach is to identify interesting regions (texture patches) in the 2D ex...
Emil Praun, Adam Finkelstein, Hugues Hoppe
BMCV
2000
Springer
15 years 9 months ago
The Perception of Spatial Layout in a Virtual World
The perception and recognition of spatial layout of objects within a three-dimensional setting was studied using a virtual reality (VR) simulation. The subjects' task was to d...
Heinrich H. Bülthoff, Chris Christou
ECCV
2000
Springer
15 years 8 months ago
How Does CONDENSATION Behave with a Finite Number of Samples?
Abstract. Condensation is a popular algorithm for sequential inference that resamples a sampled representation of the posterior. The algorithm is known to be asymptotically correct...
Oliver D. King, David A. Forsyth