We describe a system for non-photorealistic rendering (NPR) of virtual environments. In real time, it synthesizes imagery of architectural interiors using stroke-based textures. W...
Allison Klein, Wilmot Li, Michael M. Kazhdan, Wagn...
Approximating detailed models with coarse, texture-mapped meshes results in polygonal silhouettes. To eliminate this artifact, we introduce silhouette clipping, a framework for ef...
Pedro V. Sander, Xianfeng Gu, Steven J. Gortler, H...
Abstract. In this paper we describe a transaction management system designed to face the inherent characteristics of mobile environments. Mobile clients cache subsets of the databa...
Hand motion capturing is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem ...
Historically, method-oriented middleware, such as Sun RPC, DCE, Java RMI, COM, and CORBA, has provided synchronous method invocation (SMI) models to applications. Although SMI work...
Alexander B. Arulanthu, Carlos O'Ryan, Douglas C. ...