For applications such as video surveillance and human computer interface, we propose an efficiently integrated method to detect and track faces. Various visual cues are combined t...
Tae-Kyun Kim, Sung-Uk Lee, Jong Ha Lee, Seok-Cheol...
In order to develop technology that promotes social interaction rather than isolation, we are exploring the space between board games and video games. We created a hybrid game tha...
An algorithm is presented for the visualisation of multidimensional abstract data, building on a hybrid model introduced at InfoVis 2002. The most computationally complex stage of...
The last few years have seen great maturation in understanding how to use computer graphics technology to portray 3D embodied characters or virtual humans. Unlike the off-line, an...
Norman I. Badler, Jan M. Allbeck, Liwei Zhao, Meer...
In augmented reality applications, tracking and registration of both cameras and objects is required because, to combine real and rendered scenes, we must project synthetic models...
Ali Shahrokni, Luca Vacchetti, Vincent Lepetit, Pa...