—The synthesis of sound based on physical models of 2-D percussion instruments is problematic and has been approached only infrequently in the literature. Beyond the computationa...
—The digital emulation of analog audio effects and synthesis components, through the simulation of lumped circuit components has seen a large amount of activity in recent years; ...
Spherical and cylindrical microphone arrays offer a number of attractive properties such as direction-independent acoustic behavior and ability to reconstruct the sound field in ...
Dmitry N. Zotkin, Ramani Duraiswami, Nail A. Gumer...
Abstract—This paper describes a system, referred to as modelbased expectation-maximization source separation and localization (MESSL), for separating and localizing multiple soun...
Michael I. Mandel, Ron J. Weiss, Daniel P. W. Elli...
Abstract—We present an algorithm for removing timefrequency components, found by a standard Gabor transform, of a “real-world” sound while causing no audible difference to th...