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157
Voted
CVPR
1998
IEEE
16 years 5 months ago
Generation of the Euclidean Skeleton from the Vector Distance Map by a Bisector Decision Rule
The Euclidean skeleton is essential for general shape representation. This paper provides an e cient method to extract a well-connected Euclidean skeleton by a neighbor bisector d...
Hong Li, Albert M. Vossepoel
142
Voted
CVPR
1998
IEEE
16 years 5 months ago
Efficient Multiple Model Recognition in Cluttered 3-D Scenes
We present a 3-D shape-based object recognition system for simultaneous recognition of multiple objects in scenes containing clutter and occlusion. Recognition is based on matchin...
Andrew Edie Johnson, Martial Hebert
134
Voted
CVPR
1998
IEEE
16 years 5 months ago
Hierarchical Morphable Models
This paper presents a new technique for modelling object classes (such as faces) and matching the model to novel images from the object class. The technique can be used for a vari...
Michael J. Jones, Tomaso Poggio
148
Voted
CVPR
1998
IEEE
16 years 5 months ago
Probabilistic Reasoning Models for Face Recognition
We introduce in this paper two probabilistic reasoning models (PRM-1 and PRM-2) which combine the Principal Component Analysis (PCA) technique and the Bayes classifier and show th...
Chengjun Liu, Harry Wechsler
132
Voted
CVPR
1998
IEEE
16 years 5 months ago
Singularity Analysis for Articulated Object Tracking
We analyze the use of kinematic constraints for articulated object tracking. Conditions for the occurrence of singularities in 3-D models are presented and their effects on tracki...
Daniel D. Morris, James M. Rehg