This paper presents a ray tracer that facilitates near-interactive scene editing with incremental rendering; the user can edit the scene both by manipulating objects and by changin...
Abstract. Lighting design is often tedious due to the required physical manipulation of real light sources and objects. As an alternative, we present an interactive system to virtu...
Since the work by Osher and Sethian on level-sets algorithms for numerical shape evolutions, this technique has been used for a large number of applications in numerous fields. In...
Abstract. We advocate to analyze the average complexity of learning problems. An appropriate framework for this purpose is introduced. Based on it we consider the problem of learni...
Although division is less frequent than addition and multiplication, because of its longer latency it dissipates a substantial part of the energy in floating-point units. In this ...