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DSD
2004
IEEE
97views Hardware» more  DSD 2004»
15 years 10 months ago
Scene Management Models and Overlap Tests for Tile-Based Rendering
Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...
ECUMN
2004
Springer
15 years 10 months ago
A Flow-Through Workflow Control Scheme for BGP/MPLS VPN Service Provision
In a competitive telecommunications marketplace, operators must provide customers with rapid access to both new and traditional service offerings. Market share is developed through...
Daniel Won-Kyu Hong, Choong Seon Hong
EDOC
2004
IEEE
15 years 10 months ago
A Logical Viewpoint on Architectures
In this paper we introduce a logical viewpoint on architectures. The logical viewpoint is based on the distinction between symbolic and semantic models of architectures. The core ...
Frank S. de Boer, Marcello M. Bonsangue, Joost Jac...
FOCS
2004
IEEE
15 years 10 months ago
The Hardness of Metric Labeling
The Metric Labeling problem is an elegant and powerful mathematical model capturing a wide range of classification problems. The input to the problem consists of a set of labels a...
Julia Chuzhoy, Joseph Naor
FTDCS
2004
IEEE
15 years 10 months ago
Smart Phone: An Embedded System for Universal Interactions
In this paper, we present a system architecture that allows users to interact with embedded systems located in their proximity using Smart Phones. We have identified four models o...
Liviu Iftode, Cristian Borcea, Nishkam Ravi, Porli...
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