This paper presents a simple and scalable framework for architecting peer-to-peer overlays called Peer-to-peer Receiverdriven Overlay (or PRO). PRO is designed for non-interactive...
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
We present a new approach to appearance-based object recognition, which captures the relationships between multiple model views and exploits them to improve recognition performanc...
Vittorio Ferrari, Tinne Tuytelaars, Luc J. Van Goo...
We present a system that estimates the motion of a stereo head or a single moving camera based on video input. The system operates in real-time with low delay and the motion estim...
Abstract. The shapes of many natural and man-made objects have curved contours. The images of such contours usually do not have sufficient distinctive features to apply conventiona...