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MOBICOM
2004
ACM
15 years 10 months ago
Detecting and correcting malicious data in VANETs
In order to meet performance goals, it is widely agreed that vehicular ad hoc networks (VANETs) must rely heavily on node-to-node communication, thus allowing for malicious data t...
Philippe Golle, Daniel H. Greene, Jessica Staddon
MUM
2004
ACM
154views Multimedia» more  MUM 2004»
15 years 10 months ago
Plug-and-play application platform: towards mobile peer-to-peer
While peer-to-peer (P2P) has emerged as a new hot communication concept among the Internet users, mobile usage of P2P applications is still taking its first steps. This article fi...
Erkki Harjula, Mika Ylianttila, Jussi Ala-Kurikka,...
MUM
2004
ACM
99views Multimedia» more  MUM 2004»
15 years 10 months ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg
NETGAMES
2004
ACM
15 years 10 months ago
A mobile gaming platform for the IMS
Mobile devices offer the opportunity to play games nearly everywhere. Moreover, networked games allow individual players to interact with other people and to participate in a larg...
Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, L...
NORDICHI
2004
ACM
15 years 10 months ago
Mobile probes
This paper describes a new digital user study tool called Mobile Probes. Mobile Probes arose from a need to develop contextual and dynamic self-documenting tools for studying peop...
Sami Hulkko, Tuuli Mattelmäki, Katja Virtanen...
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