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DSVIS
2006
Springer
15 years 8 months ago
Toward Quality-Driven Development of 3D Computer Games
The development of video games is a complex software engineering activity bringing together large multidisciplinary teams under stringent constraints. While much has been written a...
T. C. Nicholas Graham, Will Roberts
ADBIS
2006
Springer
118views Database» more  ADBIS 2006»
15 years 10 months ago
Computational Database Technology Applied to Option Pricing Via Finite Differences
Computational database technology spans the two research fields data-base technology and scientific computing. It involves development of database capabilities that support compu...
Jöns Åkerlund, Krister Åhlander, ...
E2EMON
2006
IEEE
15 years 10 months ago
Active Probing Approach for Fault Localization in Computer Networks
—Active probing is an active network monitoring technique that has potential for developing effective solutions for fault localization. In this paper we use active probing to pre...
Maitreya Natu, Adarshpal S. Sethi
ICPR
2006
IEEE
16 years 5 months ago
Computation of Rotation Local Invariant Features using the Integral Image for Real Time Object Detection
We present a framework for object detection that is invariant to object translation, scale, rotation, and to some degree, occlusion, achieving high detection rates, at 14 fps in c...
Michael Villamizar, Alberto Sanfeliu, Juan Andrade...
AIA
2006
15 years 6 months ago
Computational Model of Speech Understanding
This paper proposes a speech comprehension computational model based on neurocognitiveresearches. The computational representation uses techniques as wavelets transform and connec...
Daniel Nehme Müller, Philippe Olivier Alexand...