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DIMEA
2007
99views Multimedia» more  DIMEA 2007»
15 years 8 months ago
Player adaptive entertainment computing
The concept of Player Adaptive Entertainment Computing (PAEC) is introduced to provide personalized experiences when interacting with the entertainment media. Two of the important ...
Kevin Kok Wai Wong
AAAI
2007
15 years 6 months ago
Computing Optimal Subsets
Various tasks in decision making and decision support require selecting a preferred subset of items from a given set of feasible items. Recent work in this area considered methods...
Maxim Binshtok, Ronen I. Brafman, Solomon Eyal Shi...
AIIDE
2007
15 years 6 months ago
Motivational Ambient and Latent Behaviors in Computer RPGs
Character behaviors in computer role-playing games have a significant impact on game-play, but are often difficult for game authors to implement and adapt. We present a behavior m...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
LISA
2007
15 years 6 months ago
Everlab: A Production Platform for Research in Network Experimentation and Computation
We have pioneered the deployment of EverLab, a production level private PlanetLab system using high-end clusters spread over Europe. EverLab supports both experimentation and comp...
Elliot Jaffe, Danny Bickson, Scott Kirkpatrick
CRYPTO
2008
Springer
165views Cryptology» more  CRYPTO 2008»
15 years 6 months ago
Efficient Secure Linear Algebra in the Presence of Covert or Computationally Unbounded Adversaries
In this work we study the design of secure protocols for linear algebra problems. All current solutions to the problem are either inefficient in terms of communication complexity o...
Payman Mohassel, Enav Weinreb