Fingerprinting is a technique for generating a representation-independent functional signature for a game playing agent. Fingerprints can be used to compare agents across represent...
We present a theory for constructing linear subspace approximations to face-recognition algorithms and empirically demonstrate that a surprisingly diverse set of face-recognition a...
This paper presents a connected coherence tree algorithm (CCTA) for image segmentation with no prior knowledge. It aims to find regions of semantic coherence based on the proposed ...
Density estimation for observational data plays an integral role in a broad spectrum of applications, e.g. statistical data analysis and information-theoretic image registration. ...
This paper presents recursive cavity modeling--a principled, tractable approach to approximate, near-optimal inference for large Gauss-Markov random fields. The main idea is to su...