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146
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UMUAI
2010
136views more  UMUAI 2010»
15 years 3 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
VLC
2010
91views more  VLC 2010»
15 years 3 months ago
A model-based recognition engine for sketched diagrams
Many of today’s recognition approaches for hand-drawn sketches are feature-based, which is conceptually similar to the recognition of hand-written text. While very suitable for ...
Florian Brieler, Mark Minas
207
Voted
VLSISP
2010
254views more  VLSISP 2010»
15 years 3 months ago
Manifold Based Local Classifiers: Linear and Nonlinear Approaches
Abstract In case of insufficient data samples in highdimensional classification problems, sparse scatters of samples tend to have many ‘holes’—regions that have few or no nea...
Hakan Cevikalp, Diane Larlus, Marian Neamtu, Bill ...
143
Voted
WINET
2010
153views more  WINET 2010»
15 years 3 months ago
Data aggregation in sensor networks using learning automata
One way to reduce energy consumption in wireless sensor networks is to reduce the number of packets being transmitted in the network. As sensor networks are usually deployed with a...
Mehdi Esnaashari, Mohammad Reza Meybodi
181
Voted
IJCV
2008
209views more  IJCV 2008»
15 years 3 months ago
Motion and Appearance Nonparametric Joint Entropy for Video Segmentation
This paper deals with video segmentation based on motion and spatial information. Classically, the motion term is based on a motion compensation error (MCE) between two consecutiv...
Sylvain Boltz, Ariane Herbulot, Eric Debreuve, Mic...
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