Sciweavers

14190 search results - page 2550 / 2838
» computing 2008
Sort
View
ICIW
2008
IEEE
15 years 10 months ago
Networking Aspects for Gaming Systems
As the evolution of computer technology introduces new advances in networks among others, online gaming becomes a new trend. Following the trends of our era, Games At Large IST Pr...
Christos Bouras, Vassilis Poulopoulos, Ioannis Sen...
ICMCS
2008
IEEE
156views Multimedia» more  ICMCS 2008»
15 years 10 months ago
Human attention model for semantic scene analysis in movies
In this paper, we specifically propose the Weber-Fechner Law-based human attention model for semantic scene analysis in movies. Different from traditional video processing techniq...
Anan Liu, Yongdong Zhang, Yan Song, Dongming Zhang...
ICMCS
2008
IEEE
139views Multimedia» more  ICMCS 2008»
15 years 10 months ago
Low-complexity asymmetric multiview video coding
Multiview video coding (MVC) is currently under development by the Joint Video Team (JVT) as an extension to Advanced Video Coding (H264/AVC). Based on the suppression theory in b...
Ying Chen, Shujie Liu, Ye-Kui Wang, Miska M. Hannu...
ICMCS
2008
IEEE
148views Multimedia» more  ICMCS 2008»
15 years 10 months ago
Loss tolerance scheme for 3D progressive meshes streaming over networks
– Nowadays, the Internet provides a convenient medium for sharing complex 3D models online. However, transmitting 3D progressive meshes over networks may encounter the problem of...
Hui Li, Ziying Tang, Xiaohu Guo, Balakrishnan Prab...
ICMCS
2008
IEEE
134views Multimedia» more  ICMCS 2008»
15 years 10 months ago
Face recognition by SVMS classification of 2D and 3D Radial Geodesics
An original approach to represent 2D and 3D faces using Radial Geodesic Distances (RGDs) is proposed in this work. In 3D, the RGD of a generic point of the face surface is compute...
Stefano Berretti, Alberto Del Bimbo, Pietro Pala, ...
« Prev « First page 2550 / 2838 Last » Next »