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MOBICOM
2006
ACM
15 years 3 months ago
Experimental evaluation and characterization of the magnets wireless backbone
High-speed wireless backbones have the potential to replace or complement wired connections. This paper provides a comprehensive network and transport layer performance evaluation...
Roger Karrer, Istvan Matyasovszki, Alessio Botta, ...
MSR
2006
ACM
15 years 3 months ago
Geographic location of developers at SourceForge
The development of libre (free/open source) software is usually performed by geographically distributed teams. Participation in most cases is voluntary, sometimes sporadic, and of...
Gregorio Robles, Jesús M. González-B...
92
Voted
NETGAMES
2006
ACM
15 years 3 months ago
Authority assignment in distributed multi-player proxy-based games
We present a proxy-based gaming architecture and authority assignment within this architecture that can lead to better game playing experience in Massively Multi-player Online gam...
Sudhir Aggarwal, Justin Christofoli, Sarit Mukherj...
NETGAMES
2006
ACM
15 years 3 months ago
Post-game estimation of game client RTT and hop count distributions
In first person shooter (FPS) games the round trip time (RTT) (delay, or ‘lag’) between a client and server is an important criterion for players when deciding which server to ...
Grenville J. Armitage, Carl Javier, Sebastian Zand...
SENSYS
2006
ACM
15 years 3 months ago
RBP: robust broadcast propagation in wireless networks
Varying interference levels make broadcasting an unreliable operation in low-power wireless networks. Many routing and resource discovery protocols depend on flooding (repeated pe...
Fred Stann, John S. Heidemann, Rajesh Shroff, Muha...