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DAGSTUHL
2003
15 years 1 months ago
Maximizing Learning Progress: An Internal Reward System for Development
This chapter presents a generic internal reward system that drives an agent to increase the complexity of its behavior. This reward system does not reinforce a predefined task. It...
Frédéric Kaplan, Pierre-Yves Oudeyer
68
Voted
HICSS
2003
IEEE
130views Biometrics» more  HICSS 2003»
15 years 5 months ago
Attack Recognition for System Survivability: A Low-level Approach
This paper extends and builds on previous work that presented a signature-based attack recognition technique. We present general requirements for “survivable attack recognition...
Carol Taylor, Jim Alves-Foss
80
Voted
HPCA
2003
IEEE
16 years 25 days ago
Mini-Threads: Increasing TLP on Small-Scale SMT Processors
Several manufacturers have recently announced the first simultaneous-multithreaded processors, both as single CPUs and as components of multi-CPU chips. All are small scale, compr...
Joshua Redstone, Susan J. Eggers, Henry M. Levy
81
Voted
ECIS
2003
15 years 1 months ago
Usability in social action: reinterpreting effectiveness efficiency and satisfaction
One of the most important qualities related to the use of information systems is arguably the usability achieved in actual use-situations. Three central criteria for usability as ...
Pär J. Ågerfalk, Owen Eriksson
100
Voted
ICALT
2003
IEEE
15 years 5 months ago
Supporting Social Awareness: Requirements for Educational CVE
Social awareness is essential for effective learning. However, natural environments do not always provide optimal support for it. We analyze the potentials of Collaborative Virtua...
Ekaterina Prasolova-Førland, Monica Divitin...