In this work, we use points, lines, and the linear extremal contours of cylinders to estimate the position and orientation of the camera in the world coordinate system. Other line...
This paper presents a method for registering images at different magnifications (scales) by treating the problem not only as one of scaling the image coordinates but also as one i...
Image-based and model-based methods are two representative rendering methods for generating virtual images of objects from their real images. Extensive research on these two metho...
Rendering photorealistic virtual objects from their real images is one of the main research issues in mixed reality systems. We previously proposed the Eigen-Texture method, a new...
We consider the problem of reconstructing the 3D coordinates of a moving point seen from a monocular moving camera, i.e., to reconstruct moving objects from line-of-sight measurem...